Class SequencerNode
CompositeNode - Runs all of the children in Sequence, by the order in the list of children. If one of the children fails the node will stop running and return failure. Returns Success if all of the children nodes Succeed.
Inherited Members
Namespace: GraphViewBehaviorTree.Nodes
Assembly: cs.temp.dll.dll
Syntax
public class SequencerNode : CompositeNode
Methods
OnStart()
Runs when the Node first starts running. Initialize the Node.
Declaration
protected override void OnStart()
Overrides
OnStop()
Runs when the Node Stops. Any Cleanup that the Node may need to do.
Declaration
protected override void OnStop()
Overrides
OnUpdate()
Runs every Update of the Node.
Declaration
protected override Node.State OnUpdate()
Returns
Type | Description |
---|---|
Node.State | The State the Node is in once it finishes Updating. |