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    Class ActionNode

    A Node that has no children, is the Leaf of the tree, and is where all of the logic gets implemented. The Interface, Abstract members will be implemented in the individual Action Nodes.

    Inheritance
    System.Object
    Node
    ActionNode
    DebugLogNode
    Fail
    WaitNode
    Inherited Members
    Node.state
    Node.IsStarted
    Node.guid
    Node.nodeGraphPosition
    Node.hasMultipleParents
    Node.OnStart()
    Node.OnStop()
    Node.OnUpdate()
    Node.AddChild(Node)
    Node.RemoveChild(Node)
    Node.GetChildren()
    Node.NodeReset()
    Node.Update()
    Node.Clone()
    Namespace: GraphViewBehaviorTree.Nodes
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public abstract class ActionNode : Node
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