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    Class Fail

    Inheritance
    System.Object
    Node
    ActionNode
    Fail
    Inherited Members
    Node.state
    Node.IsStarted
    Node.guid
    Node.nodeGraphPosition
    Node.hasMultipleParents
    Node.AddChild(Node)
    Node.RemoveChild(Node)
    Node.GetChildren()
    Node.NodeReset()
    Node.Update()
    Node.Clone()
    Namespace: GraphViewBehaviorTree.Nodes
    Assembly: cs.temp.dll.dll
    Syntax
    public class Fail : ActionNode

    Methods

    OnStart()

    Runs when the Node first starts running. Initialize the Node.

    Declaration
    protected override void OnStart()
    Overrides
    Node.OnStart()

    OnStop()

    Runs when the Node Stops. Any Cleanup that the Node may need to do.

    Declaration
    protected override void OnStop()
    Overrides
    Node.OnStop()

    OnUpdate()

    Runs every Update of the Node.

    Declaration
    protected override Node.State OnUpdate()
    Returns
    Type Description
    Node.State

    The State the Node is in once it finishes Updating.

    Overrides
    Node.OnUpdate()
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